Wizard101 Life Spellements - Final Bastion (2024)

With so many new spellements and utilities for each school, the Wizard101 Spring 2022 update will make the Rhoshambo update look like a quick patch in comparison. The creativity behind these customizable spellement paths is insane. Here I present all the Life spellements being added to the game from trained, to lore spells, and in some cases, brand new, never seen before spells!

Where can I obtain these spellements?

While we don’t have the exact locations pinpointed just yet, we do have some useful information to share about this! The update notes reveal the sources, but we wouldn’t exactly call them clear. They reference the below methods one can obtain spellements:

  • Pet Adventure talents like Elemental Retriever can be used to obtain random spellements;
  • a new world chest (like Wooden Chest and Silver Chest) that can be opened with Cantrips spell, Magic Touch but also requires three wizards to unlock;
  • defeating various world bosses by using wizards at appropriate levels.

Some clarifications in regards to world bosses dropping spellements is desperately required and luckily we are in the process of getting some answers real soon! We will update once more is revealed.

Looking for a different school?


Clicking on the above school buttons directs you to their spellement article.

Click this button to learn more about spellement sources.

Trainer Spells

Spells that can be accessed by using a training point or obtainable for free if your wizard is of the same school as the spell. They are found across spell vendors throughout the Spiral, although generally they are available from the Ravenwood school professors. See our Spellements Guide for details of which World Bosses drop these spellements.

Imp

Wizard101 Life Spellements - Final Bastion (17)

Top Path: Damage and accuracy increase.

Bottom Path:Damage reduced and will detonate the most recent healing overtime on yourself.

Source: Malistaire Saga Spellement Pack, Spiritual Retriever pet talent, Lord Nightshade Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Leprechaun

Wizard101 Life Spellements - Final Bastion (18)

Top Path: Damage and accuracy increase.

Bottom Path:Clear up to 2 traps on yourself, receive a 320 HOT lasting 5 rounds. An initial damage decrease, but increases again with each tier.

Source: Malistaire Saga Spellement Pack, Spiritual Retriever pet talent, Lord Nightshade Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Nature’s Wrath

Wizard101 Life Spellements - Final Bastion (19)

Top Path: Damage and accuracy increase.

Bottom Path:Receive a 30% damage blade and a 30% healing blade per each (max 2) DOTs on the target.

Source: Malistaire Saga Spellement Pack, Spiritual Retriever pet talent, Krokopatra Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Sprite Swarm

Wizard101 Life Spellements - Final Bastion (20)

Middle Path: Heal Increase with each tier. (Currently no PvP).

Source: Beastmoon events, gardening Spirit/Balance moon seeds, or crafted with a Sprite Swarm treasure card, one Moongold dust, and four of any life idols.

Seraph

Wizard101 Life Spellements - Final Bastion (21)

Top Path: Damage and accuracy increase.

Bottom Path:Damage reduced, but increases by 10 per tier. Conditional adds 130 damage per each (max 2) HOTs on yourself.

Source: Malistaire Saga Spellement Pack, Spiritual Retriever pet talent, Cantrip Chests in Marleybone, Meowiarty Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Legend Golem

Wizard101 Life Spellements - Final Bastion (22)

Middle Path:Damage increase with each tier.

Source: Beastmoon events, gardening Spirit/Balance moon seeds, or crafted with a Legend Golem treasure card, one Moongold dust, and four of any life idols.

Infestation

Wizard101 Life Spellements - Final Bastion (23)

Middle Path:Damage increase with each tier.

Source: Beastmoon events, gardening Spirit/Balance moon seeds, or crafted with a Infestation treasure card, one Moongold dust, and four of any life idols.

Earth Walker

Wizard101 Life Spellements - Final Bastion (24)

Top Path: Damage and accuracy increase.

Bottom Path: Damage reduced, clears up to two DOTs on yourself. Places 155 damage DOTs for 5 rounds per DOT removed.

Source: Malistaire Saga Spellement Pack, Spiritual Retriever pet talent, Cantrip Chests in Mooshu, Jade Oni Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Centaur

Wizard101 Life Spellements - Final Bastion (25)

Top Path: Damage and accuracy increase.

Bottom Path:Removes up to four traps for four +40% life blades. Damage increases with each tier.

Source: Malistaire Saga Spellement Pack, Spiritual Retriever pet talent, Cantrip Chests in Dragonspyre, Malistaire Rematch, Arc 1 World Bosses, Voracious Void Raid Bosses.

Lore Spells

These spells are obtained through different sources and not simply trained by your school professor. They were previously found as a rare drop from the Loremaster in the Atheneum, Dragonspyre. Additionally, some could be obtained from lore packs in the Crown Shop or by crafting them.

Luminous Weaver

Wizard101 Life Spellements - Final Bastion (33)

Top Path: (No PvP) Damage increases by 10 with each tier.

Bottom Path:Receive a 20% damage blade and a 20% healing blade. Damage increases by 10-15 with each tier

Source: Drops from High Loremagus in Atheneum, Dragonspyre. Can also be obtained from the Keeper’s Spellemental Pack and Deluxe Spellement Pack.

Pigsie

Wizard101 Life Spellements - Final Bastion (34)

Top Path: The heal increases by 10-15 with each tier.

Bottom Path: Initial heal of 125, with a 800 heal over 4 rounds to all teammates. Over-time healing value increases by 16 with each tier.

Source: Drops from Baron Von Bracken in Tanglewood way, Wysteria. Can also be obtained from the Wysteria Spellemental Pack and Deluxe Spellement Pack.

Ratatoskr’s Spin

Wizard101 Life Spellements - Final Bastion (35)

Middle Path:Damage increases by 10 with each tier.

Source: Drops from King Borr in Savarstaad Pass, Grizzleheim. Can also be obtained from the Grizzleheim Spellemental Pack and Deluxe Spellement Pack.

Camp Bandit

Wizard101 Life Spellements - Final Bastion (36)

Top Path: (No PvP) Increases damage with each tier. Converts a negative ward on yourself into a life damage ward on the opponent of the same percentage.

Bottom Path: Damage reduced. Pushes the most recent DOT to the opponent.

Sources: Drops from Spirit of Ignorance in Crab Alley, Wizard City. Can also be obtained from the Ravenwood Rangers Lore Pack and Deluxe Spellement Pack.

Goat Monk

Wizard101 Life Spellements - Final Bastion (37)

Top Path: Damage increase of 10 with each tier.

Bottom Path: Damage decreases to 445-525, with an additional heal of 395 over 5 rounds. Damage increases by 5-10 with each tier. HoT increases by 10-15 with each tier.

Source: Drops from Takanobu the Masterless in Cave of Solitude, Mooshu. Can also be obtained from the Ninja’s Spellemental Pack and Deluxe Spellement Pack.

Sacred Charge

Wizard101 Life Spellements - Final Bastion (38)

Top Path: Damage increase of 10-15 with each tier.

Bottom Path: Damage increase to 565 which increases by 10-15 with each tier, and casts +20% aura on self for 4 rounds.

Source: Drops fromLament Fire in Crystal Caves, Avalon. Can also be obtained from the Knight’s Lore Pack.

Burrowing Bane

Wizard101 Life Spellements - Final Bastion (39)

Middle Path:Damage increase of 10 with each tier.

Source: Obtainable from the Burrower’s Rebellion Pack.

Arc 4 Spells

The below spells may vary from different sources, although they are generally obtained when completing main line quests. The common factor is that they all require access to shadow pips or off-school pips to be cast in combat.

Grrnadier

Wizard101 Life Spellements - Final Bastion (44)

Top Path: (No PvP) Damage and pip cost increase per tier.

Bottom Path: Will now detonate most recent DOT on opponent and most recent HOT on yourself. Damage increase per tier. Shadow pip cost increased to 2, and level-locked.

Source: Dropped throughout Karamelle and Novus by various bosses as well as rewarded by main and side quests in Karamelle. Also dropped from Spiritual Retriever pet talent.

Lord of the Jungle

Wizard101 Life Spellements - Final Bastion (45)

Top Path: (No PvP) Damage and pip cost increase per tier.

Bottom Path: Receive a 40% damage blade and a 40% healing blade. Damage increase from tier 2 to tier 3. Shadow pip cost increased to 2, and level-locked.

Source: Dropped throughout Lemuria and Novus by various bosses as well as rewarded by main and side quests in Lemuria. Also dropped from Spiritual Retriever pet talent.

Starspawn

Wizard101 Life Spellements - Final Bastion (46)

Middle Path:Damage increases by 10 with each tier.

Source: Dropped throughout Novus by various bosses as well as rewarded by main and side quests. Can also be obtained through Cantrip chests in Novus.

Zand The Bandit

Wizard101 Life Spellements - Final Bastion (47)

Middle Path: Damage increased by 10 with each tier.

Source: Dropped throughout Wallaru by various bosses as well as rewarded by main and side quests. Can also be obtained through Cantrip chests in Wallaru.

The True Grind Begins…

With so many more different spellements to hunt down and farm for, the end game content just got a full extension like never seen before. The rewarding feeling of reaching the next tier will be so satisfying. Which spellements are you going to chase down first? Which spellements are too strong, which need a buff?

Leave a comment down below!

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Wizard101 Life Spellements - Final Bastion (2024)

FAQs

What is the easiest way to get spellements in wizard101? ›

Spellements will be found on bosses at the end of each area in the World, and the bosses have a 100% chance of giving you Spellements, so that's the best way to know if you're in the right place. Bosses will be dropping Spellements from their triad (Elemental or Spiritual), and Balance Spellements drop from all.

Do you get spellements back if you reset? ›

Spent a bunch of Spellements and now want to change paths? No problem! For 100 Crowns, you can reset a spell's upgrade to its first Tier, recouping the Spellements you used to upgrade it. Tier 1 spells are never removed from your character during reset.

How many spellements to unlock a spell? ›

To upgrade a spell, you'll need to collect enough of it's Spellemental reagent. The tiers for upgrading cost 35 to unlock the base spell, then go 75, 115, 190, and finally 305. In total, it costs you 720 Spellements to fully unlock a spell you haven't already trained.

What bosses drop spellements? ›

Elemental bosses (fire, ice, storm) drop elemental spellements and spirit bosses (life, death, myth) drop spirit spellements. Additionaly, both drop balance spellements.

What is the most powerful spell in Wizard101? ›

One opponent Judgement PERIOD is the most effective spell considering damage potential and accuracy. More than one opponent Storm Lord. The strongest spell in the game is definately wild bolt.

Does Loremaster still drop spellements? ›

Note: Most of Loremaster's Spell and Spellement drops have been removed as per the Summer 2022 Update Notes here: The Loremaster is a minor cheating Boss in Dragonspyre. While she used to drop multiple permanent Spells, she now only drops the Headless Horseman Spell during the Hallowe'en event.

Do you lose shovel if you respec? ›

Summoning Shovel

As a permanent spell by speaking to Shovel with a Warlock, Wizard or Sorcerer after summoning her with the scroll (or by a wizard who scribed it). This spell is not lost on respeccing.

Does Gale forget spells if you respec him? ›

Wizards keep all the spells they've ever learned from scrolls in their Wizard spell list. So you can respec (even to another class) and you won't lose them - though unless you pick up at least one wizard level you can't cast them of course. They keep all their learned spells from scrolls.

Are spellements account wide? ›

Re: Spellements and Cantrip Ritual Chests

You don't need a separate account. Three wizards on the same account can open a chest.

Where to farm Novus spellements? ›

Cantrip chests are one way to acquire spellements. Upon opening, they drop 7-8 spellements per wizard. These spellements are specific to the world you find the chest in, so they are great if you want to upgrade or learn a specific spell. Cantrip chests in Novus will drop spellements for the Rank 5 Novus spells.

Is Deer Knight aoe? ›

As we all know, deer knight is a coveted spell for all death wizards... for it is a low pip cost AOE spell. But the twist is, that the spell is very hard to acquire.

What is archmastery rating in Wizard101? ›

Archmastery as a stat controls the rate at which your “Power Orb” fills, which will in turn convert power pips into school pips. The stat is functionally similar to Shadow pip rating. The higher your Archmastery stat is, the faster your Power Orb will fill up.

What pack has Deer Knight spellements? ›

The Knight's Spellemental Pack (previously Knight's Lore Pack), one of the very first packs added to Wizard101, is surprisingly full of wonders. Like every other Lore pack, this pack comes with spells you can permanently learn via spellements – Deer Knight, Catalan, Handsome Fomori, Burning Rampage and Sacred Charge.

How to get ship of fools spell in Wizard101? ›

Hey there, to get this spell you can either defeat Drowned Dan and get the Spellements required to unlock the spell, orrrrrrrr, you can open the Celestian Spellemental Pack. Hope this helps!

What is the fastest way to progress in Wizard101? ›

Get a subscription or buy some Crowns.

Quests are the quickest way to gain XP, so having access to these is essential for leveling up. If you don't play often, you can purchase Crowns to open the next area you want to go to instead of buying a membership to access everything at once.

What is the easiest school to solo in Wizard101? ›

You probably already know that death is by far the easiest school to solo as. This is because of death's drain spells. They keep you alive and deal damage at the same time, so if you time your hits correctly you will almost never die. Death also has good resist, health, etc, so staying alive isn't a problem.

How do you get better spell decks in Wizard101? ›

Just like some gear (hats, robes, etc.), you can buy a new spell deck at the Bazaar. And sometimes you may get one as a dropped item too. When you do get a new deck, don't forget to remove all of your Treasure Cards from your "old" deck. Then, just like any gear, go into your backpack and "equip" the new deck.

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